and the camera go in the tower trought the window when the spacial ship arrives to the base the PC freeze. but when I saw the first video after put New Game and blabla. Ar least it makes it to the point where I can move around and talk to characters.
#QUAKE II RUNNING SLOW PJ64 DRIVERS#
I have tried it with my latest test drivers under w2k and it seems to work. I have tried Unreal II Awakening under Win98 with the last 3dfx beta's, and also under win2k, with the last 3dfx drivers, and it freezes when the game is finishing loading. Any more information that you can supply to clarify the position would be appreciated. Are you running 3Dalayze or any such thing when running with these games. under XP, does Amigerlin produce problems with these games. and then the game crash and the desktop res is 640x480x4bits.ĭo any DirectX games run on your machine using this driver i.e. Max Payne 1 & 2 - I get a System problem and the game doesn't run. I used the modified ini that I found in the Italian Forum. when I try to get this game to work the PC crash and reboot automatically. Unreal II: The Awakening - This game doesn't run. Well, to be more accurate everything was flashing on the screen, when I took that screenshot u may notice the missing Radar and dark retangle shading behind mission statement about the pink blip. When I installed the amigamerlin drivers again to compare I did not have this problem at all. I presuem that you are running DX8 or later, and that the game is using DirectX. The screen flashs with triangles, it might be related to T&L.Īs u can see in the top right corner the sky is strange.
![quake ii running slow pj64 quake ii running slow pj64](https://images.launchbox-app.com/67ef7948-45be-4914-947c-09902e7b1434.jpg)
Topic author: Glide Subject: SFFT alpha drivers - V3/4/5 - Join to TestingĪfter I installed these drivers Vice city seems faster but it's glitchy. SFFT alpha drivers - V3/4/5 - Join to Testing